FlashMessage
FlashMessages are used to give users a kind of feedback or to transport important information.
You can use the implemented FlashMessage feature to create a flashmessage and render it.
mfFlashMessage.create("Hello, I'm a flashMessage").render();
Public Functions
- create(message, options) - message String, options obj {}
- render()
Options
You can pass the following parameters with the options argument:
var options = {
template: 'fade', // fade, confirm
delay: 5000, // (template: fade)
status: 'info', // info, warn, error
closeButton: 'Dismiss', // Default close text (template: fixed)
additionalButton: false,
message: ""
};
Multiple FlashMessages
If you have to create multiple flashmessages
mfFlashMessage.create("I'm the first one", {template: 'confirm'});
mfFlashMessage.create("I'm the second one", {template: 'confirm'});
mfFlashMessage.render();
mfFlashMessage.create("I'm the first one", {template: 'fade'});
mfFlashMessage.create("I'm the second one", {template: 'fade'});
mfFlashMessage.render();
Don't do the following!
You always have to call the render() function at the very end.
mfFlashMessage.create("I'm the first one").render();
mfFlashMessage.create("I'm the second one").render();